Former Capcom manager Miguel E. Corti shared interesting details on Bluesky about the complex and chaotic development process of Resident Evil 7: Biohazard. It was this entry that brought the iconic franchise back to its true survival horror roots after the lukewarm reception of the sixth installment.
Chaos and Endless Version Changes
According to Corti, in the early stages of production, the project underwent a huge number of radical changes:
- The game's concepts and vision were constantly changed by leadership, making it difficult for the team to track the final direction.
- "I just lost count of the game versions," the former manager admitted, describing the state of development at certain points.
- Despite the initial mess, the team managed to bring together the concept of an intimate first-person horror, which ultimately saved the entire series.
The story of Resident Evil 7 proves once again that even the most successful hits are often born out of complete creative chaos.
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