Monster Hunter Wilds Developers Shared Details on Creating the Switch 2 Version
In a recent interview with Japanese publication Famitsu, the Capcom development team spoke in detail about the porting and adaptation process of Monster Hunter Wilds for the new Nintendo Switch 2 console.
The conversation included series producer Ryozo Tsujimoto, producer Genki Sunano, and executive director Kaname Fujioka. The developers noted that their primary goal was to avoid creating a compromised or simplified version of the game, ensuring players receive a full-fledged experience on the new portable-hybrid system.
Key Development Details:
- Start of development: Active work on the version for the Switch successor kicked off in June 2025.
- No compromises: The Capcom team aimed to maintain the visual style, large-scale ecosystems, and dynamic weather conditions at the same level as on other current platforms.
- Optimization: Thanks to the hardware capabilities of the Switch 2, the developers succeeded in implementing all key mechanics without sacrificing game performance.
Capcom continues to actively support the Nintendo platform by delivering cutting-edge technologies and ambitious next-generation projects.
Comments ...